First, the basic theory of bicubic interpolation algorithm is introduced. Then, on the basis of this theory, a new design method for scaling engine is presented. 首先介绍了双三次插值算法的基本原理,接着提出了缩放引擎的系统结构,并系统地论述了放大单元的实现及高效的滤波器设计。
At last, through establishing optimal fitting parameters, it is shaped the model of Ferguson bicubic curved surface to surface fitting. 通过弗格森双三次曲面为研究模型来建立最佳的拟合参数。
The Bicubic Bezier Curved Surface and the Application to the Design of Shipshape Surfaces 双三次贝齐尔曲面及其在船体曲面设计中的应用
A Research Into the Calculation Software System of Magnetic Entropy Change Based on Bicubic Spline Interpolation 双三次样条插值法的磁熵变计算系统的研究
Solid modeling method of ZA worm-gear based on bicubic B-spline surface 基于双三次B样条曲面的ZA蜗轮实体建模方法
Kind of super-resolution method of CCD image based on wavelet and bicubic interpolation 一种基于小波与双三次插值的CCD图像超分辨方法
Bicubic rescale algorithm shrinks video to small screen size in best possible quality. 使用双三插值运算来修改画面大小,使得画质得到尽可能的保证。
Bicubic B-spline surface interpolation is a widely used algorithm for free surface design in industry field. 双三次B样条插值曲面方法是工业造型、机械制造领域应用成熟的一种自由曲面设计方法。
An algorithm of local shape improvement for bicubic B spline surfaces is proposed. 提出了一种双三次B-样条曲面局部形状改进算法。
The bicubic Coons interpolation function is also used to fit the space curved surface. 用高阶双三次Coons样条插值函数来拟合叶型的空间曲面。
The case of biquadrate Bezier surface and bicubic Bezier surface are studied to estimate error of arbitrary point in curved surface in Matlab. 以较为简单的双二次Bezier曲面和较复杂的双三次Bezier曲面为例,对曲面上任意点的不确定性进行了研究,用Matlab编程实现。
It introduced imitating surfaces with bicubic parametric curves, feed length, cutter location and vector of cutter location. 介绍用双三次参数曲线拟合曲面、平头铣刀的直径、铣削的步长及行距选择、刀位点和刀轴矢量的计算。
Bicubic spline interpolation is simplified and applied to the fast forward method, thus increasing the calculating speed. 从理论上将一般的二维(双)三次样条公式做了简化,应用到快速正演方法中,提高了效率。
In this paper the uniform bicubic B& Spline surface is selected for expressing the ship hull surface by using the surface theory of computational geometry. 本文利用计算几何的曲面理论,选择均匀双三次B-Spline曲面,对船体曲面进行了数学表达。
Use the bicubic minimum support spline wavelet for finite element method in the article, minimum support spline wavelet finite element method, which is based on bending problem of rectangular thin plates, had been established. 本文将双三次最小支集样条小波应用到有限元法中,以薄板弯曲问题为背景,建立了矩形薄板在小挠度情况下的最小支集样条小波有限元。
The reconstruction of 3D surface for the radome, base on the method of bicubic B-spline surface, is presented, and from which the computer-aided drawing can be carried out. 以双三次B样条曲面方法为工具,利用其良好的几何特性以及简单有效的算法,实现了天线罩廓形曲面的重构,为在计算机上实现曲面绘制提供了理论基础。
Some of basic theories and concepts in CAGD were presented. Based on the existing research finding, algorithm of Bicubic B-Spline Interpolation Surface was expounded as theoretical basis of this paper. 本文介绍了CAGD中一些基本理论与概念,借鉴前人的研究成果,阐述了双三次B样条曲面插值算法的原理,为本文所探讨的曲面造型技术提供理论基础。
In this paper, based on the continuity conditions of smooth connection of bicubic B é zier surface patches previously derived by one of the authors, smooth connection of two and four bicubic B é zier surface patches is studied. 该文利用贾红丽推导出的双三次B啨zier曲面片的C2连续拼接条件,对2片和4片双三次B啨zier曲面片的光滑拼接进行了研究。
The abutting algorithm of false tooth geometrical model with bicubic B-spline curved surface and its anti algorithm of characteristic network controlling vertex are described in detail. The concrete experimental data and its processing results are given. 本文详述了利用双三次B-spline曲面拼接义齿模型的算法及其特征网络控制顶点反算方法,并给出具体实验数据及处理结果。
For this purpose, the problems of approximation to seismic interfaces by bicubic Coons surfaces are discussed and applied to the three-dimensional geologic structure of carbonatite H. Q. 为此,我们具体地研究了双三次Coons曲面逼近地震分界面的问题,并将之应用于HQ地区碳酸盐岩三维地质结构。
The model is based on the approximation with bicubic uniform B spline patch. 该数学模型是依据双三次均匀B样条曲面片对三维光学数字图像的分片逼近技术来建立的。
The relationship between the bicubic B-spline surfaces, Coons surfaces and Bezier surfaces is also discussed. 本文还讨论了双三次B样条曲面与孔斯及贝齐尔曲面的关系。
While in the image normalization, the Bicubic interpolation method is used in it. 并采用双三次插值方法对图像大小归一化处理。
Algorithm of Bicubic B-Spline Interpolation Surface was studied as an approach to build free surface. Control points and knot vectors of closed surface were discussed specially. 研究了双三次B样条曲面插值算法,并给出了插值闭合曲面时的控制顶点与节点矢量处理方法。
Then a bicubic closed B-spline surface with C2-continuity is represented by the skinning of all the fitted contour curves. 然后,对这些拟合的曲线进行三次B样条曲面蒙面逼近。结果曲面是C~2连续的三次B样条曲面。
In this paper, on the basos of the B spline wavelet transform, the bicubic B spline smoothing filter operator is introduced with a method for detecting the edge by using this operator presented. 充分利用边缘信息的多尺度性及小波变换的特性,通过B样小波变换,给出了双三次B样条平滑滤波算子,并且利用该算子进行了大量的边缘检测实验。
The application of interpolation in image super resolution reconstruction is analyzed. Several classic interpolation algorithms are studied. Based on the analysis of these algorithms, concerning of the differences of region features in one image, a region-based bicubic image interpolation algorithm is proposed. 阐述了图像插值在图像超分辨率重建中的应用和地位;研究了典型的图像插值算法,在此基础上,考虑到图像的区域特性,提出了一种基于区域自适应的双三次图像插值算法。
Then, this paper presented the hierarchical linear interpolation algorithm, and then design and implement the hierarchical Bicubic interpolation algorithm in FPGA. 然后,本文讨论了分级线性插值算法的思想,设计并实现了FPGA上的分级双三次算法。
By analysis and comparison of the visual effect and FPGA implementation complexity of Bilinear Interpolation Algorithm 、 Bicubic Interpolation Algorithm and Adaptive Newton Interpolation Algorithm, we choose Adaptive Newton Interpolation Algorithm to complete hardware implementation. 首先,在研究图像缩放算法基本原理的基础上,通过分析对比双线性插值算法、双三次插值算法和自适应牛顿插值算法的缩放效果及硬件实现的复杂度,选择自适应牛顿插值算法来做硬件实现。
Simulation results show that our method has better visual results than the Bicubic based on the interpolation, the NE method based on the learning and others sparse representation algorithms. 仿真结果表明,本文方法比基于插值的Bicubic算法、基于学习的NE算法和其他稀疏表示算法有更好的视觉效果。