Improving the Real-time Performance of IDS by Using Multithread Technology 利用多线程技术提高入侵检测系统的实时性能
Application of SOCKET Multithread Asynchronous Receiver in Long-distance Meter Reading System SOCKET多线程异步接收在远程抄表系统中的应用
Using multithread comport data collection and a varietal model called Producer/ Active Consumer model, the software system runs steadily. 使用多线程串口数据采集和生产者/积极消费者模型,使其具有稳定的工作性能;
Design of Measurement and Control Software for Electro-hydraulic Servo Load System Based on Multithread Mechanism 基于多线程的电液伺服加载系统测控软件设计
The Trial of Creating Multithread Spider Search Engine 基于多线程的网络蜘蛛构建搜索引擎的尝试
Design and Implementation of an Intelligent Transport System Short Message Platform Based on Buffer Pool and Multithread 基于缓冲池和多线程的智能交通短信平台设计与实现
Optimizing the Client of Mail Retrieval Agent under the Multithread Environment 多线程环境下邮件检索代理客户端实现的优化
Host computer based monitoring system for high speed aseptic beverage packaging machine was developed with multithread technology to achieve high-speedy, steady, and reliable operation. 为了确保机器高速、稳定、可靠的运行,采用多线程技术设计实现了高速无菌饮料包装机的上位机监控系统。
The Application of Multithread and Serial Communication Technology in DNC DNC多线程和串行通信技术的应用
Its effective usage can achieve multithread synchronization and mutex to ensure program running correctly. 有效地使用可以在多线程之间实现同步和互斥,以保证程序的正确的运行。
Radar Train Simulation System Based on Multithread Technical 基于多线程技术的雷达训练仿真系统
The Implementation of Multimedia Self-Service System Based on Multithread 基于多线程的多媒体自助服务系统的实现
Based on the project of wireless monitoring system in power systems, the multithread communication protocol and design thinking of high speed serial communication are analyzed. 以电厂通信系统应用中的无线智能监控网络系统为项目背景,分析了多线程通信协议在串行数据高速传输中的作用和设计思想。
Running speed by use of multiprocess and multithread technology is improved. 利用了多进程多线程技术,提高了后台管理速度。
Data buffer and java multithread technologies improve system performance. 通过建立数据缓冲区并结合Java技术中的多线程技术,大大减少了数据库服务器系统的资源的消耗,提高了实时信息发布系统的整体性能;
The serial communication based on multithread of VC++ is used in this thesis, and the serial class and multithread technique are developed alone, and the GPS signal receiving and processing and the related sifting and the GPS system are realized in this thesis. 实现了基于VC++中的多线程技术的串口通讯,利用编写的串口类和多线程技术,实现了GPS信号的接收和处理,并对信号进行过滤和筛选,实现了GPS时统。
Design and Implementation of Multithread Programming Based on VC++ and JAVA 基于VC++和JAVA的多线程程序设计与实现
In addition, for improving system run speed, this image processing system applies multithread technique. 为了提高系统的运行速度,采用了多线程的程序设计方法。
Research and implementation of fast data I/ O methods between DSP and host in multithread application 多线程环境下DSP和主机间高速数据I/O方法的研究和实现
At last, SYN-probe is programmed by Windows network programming and multithread technologies. 最后采用Windows网络编程和多线程技术实现了SYN探测方法。
The paper proposes two methods for multithread implementation, namely, user-interface thread and worker thread. 文中总结分析了2种多线程的实现方法,即用户接口线程方式和工作者线程方式。
Since system can transmit real-time data of many devices synchronously, multithread and synchronous configuration is used in server. 根据实际项目的网络结构和客户需求,系统实现了多设备同步传输实时数据,因此在服务器端采用了多线程同步运行的服务器设计架构。
The Design and Implementation of the Parallel C Language Based on the Techniques of Multithread and RPC 基于多线程和RPC技术的并行C语言的设计和实现
The "signal flow" transmission technology on Internet and the multithread programming are analyzed. 分析了在Internet上的信号流传输技术和多线程编程应该注意的问题。
This article describes the CAMAC communication server software which applies Winsock and multithread techniques. 叙述了应用Winsock技术与多线程技术实现高性能的CAMAC通信服务器程序。
The key to use multithread is how to control the synchronization and concurrency of multithreads. 其中线程间的同步控制、并发控制和派生子线程控制是设计和实现的技术关键。
We also use multithread to improve the real-time of image reconstruction. 2. 同时使用了多线程的设计提高了成像的实时性。
The use of multithread programming and OpenGL display list can speed up the response of the system. 多线程和OpenGL显示列表的运用加速了系统对用户操作的响应,大大提高了系统的性能。
During the development, we design some algorithms like video streaming and error control, multithread and timer. 在开发过程中,设计了视频流化、差错控制等算法,并进行了针对多线程与定时器的程序设计。
Using multithread and socket technologies we established a prototype of distributed server cluster based on CG-tree. 运用多线程和Socket技术构建了一个基于CG树的分布式集群系统原型。